Snaps Per Minute Week 4 2018

 

By John Bush

Snaps Per Minute Week 4 2018

Snaps Per Minute Week 4 2018 report covers players like running backs, wide receivers and tight ends in a team’s lineup.

A majority of snaps are going to what players and which ones are in line to produce statistically weekly in fantasy football?

The Snaps per Minute of Possession report will help you: identify the early leaders for such production.

  • Identify the leaders for such production.
  • Identify Weekly Change at the Team, Positional and Player Levels
  • The Snap Report can be a positive indicator because it’s easier for players to score more when given the opportunity.
  • Conversely, the weekly ‘Snap Report’ can identify when players fall out of favor or when game flow or player movement occurs due to injuries.
  • It’s useful to compare the weekly snap leaders to rushing attempt leaders and target leaders to get a feel for how a player is used for fantasy football purposes. See other reports

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TEAM Snaps Per Minute Table and Graph

This is a data “Snapshot” of each teams activities and speed of play. The Avg Team Snaps/Minute give insight into the team’s speed. A highly involved pass catcher player on a fast team is worth knowing! Also looking at slow teams can give the insight to run heavy teams.

The table below gives the weeks 1 to 4 Snaps per Minute for each team as well as the 4-week average and points per game metric. 

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Fast Teams

HOU, IND, LAR, CAR, PIT,  NE, CLE, MIN, are the Fastest NFL teams from Weeks 1 to 4. Again key players in those teams are being given more opportunity but the team could be fast as they are NOT very good.

Fast teams can have more passing opportunities. Also, the inverse can be found that fast teams are poor productive teams. One must tease out the data. See above. LAR and CIN are fast and have a nice production of many points. ARI and MIA are fast but not so good at generating points.

Slow Teams

The slowest teams CHI, DAL, TB, LAC, JAX, DET and BUF certainly have key players but they must be more efficient to overcome the slow team pace. Alternatively, the teams are so good that they jump ahead and slow it down!

Slow teams may tend to have stronger rushing players. Note CHI, TB, LAC are slow but score well.  Each team has a journey. Watch for changes. 

Players from slower teams that are highly ranked may be worth more than thought. Dynasty players take note here!  


Waterfall Graph of Fast, Average and Slow Speed (Snaps/Min) Teams

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TEAM Avg Points Per Games vs Their Avg Snaps per Min

The few teams (Points/Game Red Line) above the green line (Snaps/M) are the High Points/Game Team (red lines) vs Snaps per Minute (green line).

CHI, TB, and LAC are very interesting “Slow” teams as they can produce good points.  They can control the game scripts. 

I also included the team’s Fantasy Points per Game as well. A few of these “fast” team have poorer FP production. They are going fast as nothing is working well. But teams like LAR and CIN are the exceptions. These team cannot continue being this fast and good? Can they? They stand out in the Fast Teams.

Use wisely for week 5 DFS and lineups.

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TEAM vs Positional Speed in Snaps per Minute For the Season

Use these tables to determine what teams are using their RB, TE, and WRs faster and more (Snaps per Min). Faster/More could equal more chances to score! These figures provide a nice visual view of this data to further burn into your thinking!

I would you to realize in this and other reports on targets and attempts, that I can not catch everything. Fantasy Players must dig and question the reasons why on any data. These reports annotate the tops and bottoms via colorization of the data range. I display team, team positional and player level metrics. This report takes time for me and it is done because I would not depend on Data lists and Player names,  These figures allow for more ways to “see” the metrics!

Team Metrics with League Average Usages

These figures include in this section are positional usages in each team with the Avg of Player Snaps Per Minute from Weeks 1 to 4 data. Included in these data are team usage metric for each position. Weekly vs the 4 Week Average.

Understanding team usages give you a view at the landscape level to fine-tune waivers and lineups. WRs on high usage team might be better than those lower usage teams! 

League Averages

The league averages for positional usages were also calculated and included into the “Scaled” metric. The Extreme High and Low Positional usages by the team are colorized Green (High Usage) and Red (Low Usage).

These data allow a snapshot of the team up to this point in the season. 

IE ARI can be considered AVG for RB and TE Snaps/Min and extremely high for WRs usages. A focus on the key WRs might be in order.

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  • ARI and BUF High WRs
  • BAL and ATL High RB
  • ATL and BAL Poor WRs Usages. 

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  • CHI Strong RB
  • CIN Strong RB Weaker WRs

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  • DAL RB Good WR Poor
  • DET RB and TE Poor and WRs strong.
  • GB Poor TE and Strong WRs.

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  • HOU TE Poor 
  • IND Strong TE
  • JAX Poor RBs Strong WRs
  • KC PooR RB and WR  Strong TE

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  • LAR Strong RB and WRs Poor TE
  • MIA Strong RB and WR  Poor TE
  • MIN Strong WR

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  • NE Poor RB and Strong TE
  • NO Poor RB and WR but Good TE
  • NYG Poor RB and Strong WR
  • NYJ RB Strong and WR Weak

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  • OAK Strong RB Strong WR
  • PHI Poor RB and WR Strong TE
  • PIT Strong RB Weak TE
  • SEA Weak RB and Strong TE

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  • SF Strong RB Weak WR
  • TB Weak TE and Strong WR
  • TEN Strong RB and Weak WR

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RB, TE, and WR POSITIONAL USAGEs in Weeks 1/2/3/4.


Running Backs

RB Highest Speed By Team and % Usage

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I added tier markers of blue arrows in the landscape plot! 

The plotted data clearly defines 

TEN, NYJ, LAR, ATL, CIN, PIT, MIA, and SF are biased to the rushing RB in the league.

SEA, NYG, KC, NO, JAX, OAK, PHI, DET, NE, BUF and MIN were biased other positions

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TIGHT ENDs

TEs Highest Speed and % Usage

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NO, KC, SEA, PHI, NE, and IND are more biased to the TE usage

DET, LAR, MIA, TB, GB, HOU, and PIT are biased to other positions. 

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Wide Receivers

WRs Highest Speed and % Usage

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DET strongly biased to the WRs. NYG, LAR, GB, JAX, TB, and OAK are biased to the WRs

TEN, CIN, ATL, NO, DAL, SF, KC and NYJ are using other positions more than WRs relative to league average usages. 

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Players Snaps per Minute Segmented by Position

The following are all the RBs, TEs, and WRs who recorded a snap in week 1 to 4.

In the tables below, Running Backs, Tight Ends, and Wide Receivers position snap numbers are presented!

Green/Blue coloring of the Snaps Per Minute numbers denotes the players at the top of the position of the weekly snap count while red coloring of the weekly snap numbers denotes the players at the bottom of the position snap count.

I like to ease through the table to spot interesting information. I would modify opinions based on the data unless you should not! 🙂

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Running Backs

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Some Interesting Players – Week 4 vs 3

Miller Down, Hines Up, Hunt Down, Barber Down, Lewis Up, Drake Down. Lynch Up.

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Tight Ends

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Some Interesting Players – Week 4 vs 3

Ertz Up, Gronk Down, Cook Up, Njoku Up, Ebron Strong Up, Smith Up.

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Wide Receivers

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Some Interesting Players- Week 4 vs 3

Hilton Down, Thielen Down, Coutee Up, Landry Up, Aghlor Up, Jones Down, Golladay Down, Cooper and Nelson Up, Green Up.

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Player vs. Team Landscapes of Usages as measured by Snaps per Minute!

Color-coded view of each team’s positional players and their Snaps per Minute. Easily compare the Team’s RBs TEs, and or WRs.

Spot the surprises. FYI I sorted by W1/2/3/4 Average Data for a better view.

Dig deep for Week 5 DFS, Waivers and Lineups! 

I have listed interesting players from these data sets in the last figures. 

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Interesting Players Selected by Snaps Per Minute Data. Watch or Add Potential

Some Ascending Players in here. Dig Deep! 

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